Roblox is not a real development platform and not a game. On Roblox romp players who can boot their hobby projects there and publish on the supported platform. An idea that allows the founders to pay out the 30 million euros to the hobby game makers.
On Roblox you can find a lot of games, but not the big developers. A lot of hobby developers upload their games here and can publish them on the platform. In 2015, Roblox already had more than 6 million monthly players. Now the creators of the unusual project can announce 56 million monthly active players. A growth that is enormous.
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In addition to PC, Mac, iOS and Android, Roblox is also available for XBox One, Oculus Rift and Windows 10. Right top developers among the hobbyists make up to $ 100,000 a month with their games. Overall, the creators are now able to pay the developers $ 30 million. By the way, these are not virtual dollars, but real money.
Each player can create their own game in the Roblox Universe and publish it via supported platforms. This is impressive, taking indie game development to a whole new level. The games are monetized by selling items in the game. The players pay in the Robux currency and the Developer Exchange program converts them into real money. About 1.7 million Roblox players are developers.
But there are differences, because not every game is monetized, not every one in the same way. So one creator makes more money with his game than another. Roblox spokesman Brian Jaquet reports that some of the top developers are on their way to earning $ 3 million in 2017.
The reasons for the rapid growth of Roblox are above all in the support of the XBox One and the improvement of the mobile experience, which had increased tremendously on the platform. Meanwhile, Roblox has become a real network where you can quickly share success and games with friends. The third Roblox Developer’s Conference is currently taking place in San Jose, where developers can exchange ideas and learn a lot in panels and seminars.